The biggest thing I want is a real story mode. This trailer... looked like Mario Kart which is fine. But I won't really have any positive or negative opinions until we get some actual details.
Haven't seen anyone mention this so I'll say my thoughts: I'm a little disappointed with the design of the karts and bikes featured in the trailer. They seem generic and safe compared to the designs seen in previous entries like DS - no tanks, dolphin bikes or inkstrikers.
No one's mentioned the lack of crossover characters. It may or may not be telling. I don't care either way, but it's once again too early to say either way. A huge roster might still make them likely, but there's still many Super Mario characters as is.
@Dev1024@N00BiSH May I ask why didn't they use Charles's clips? Mario doesn't really talk. While I was playing Super Mario Bros. Wonder, Mario didn't say anything he had not said before and Kevin was just imitating Charles. I realise now that I took Charles's contributions for granted, but he really nailed it and helped build the character since Super Mario 64. Maybe Nintendo wants Mario to start conversations now, but I doubt it.
open world is a cool idea - i hope they do that.
instead of making you drive around a set track every time, maybe some of the races will just have a landscape with numbered gates that you have to go through instead.
then people can pick their own path to find the quickest route.
and you could bump racers away from the gates at the last moment so they lose time going back through... could be interesting
@MrCarlos46 The tank actually WAS a kart in MKDS (no missile-firing ability though), along with a rhino kart, an excavator kart, a pair of "legs" for ROB... point is, I miss those wacky designs.
No one's mentioned the lack of crossover characters. It may or may not be telling. I don't care either way, but it's once again too early to say either way.
They mostly showed pretty basic characters. Considering the trailer showed almost nothing concrete I imagine they chose not to hint at the character cast either.
@MrCarlos46 The tank actually WAS a kart in MKDS (no missile-firing ability though), along with a rhino kart, an excavator kart, a pair of "legs" for ROB... point is, I miss those wacky designs.
Just thinking back to this skit from one of Plainrock124’s videos and I think Mario Kart 9 should have hoverboards.
@CobaltFan Not a fan of the redesign. It worked in the movie ,but it doesn't work here. Kinda like how Dedede looked good in forgotten land, but when that design was added to the Return to Dreamland remake it looked awful.
@Banjo- Nintendo for whatever reason, wanted to phase out Charles after the movie came out - trouble is when it came to doing do, they handled the whole thing in a very inelegant manner - instead of gradually introducing a replacement as an understudy, they just kinda tossed Martinet out the door(not even considering keeping him on retainer to train the new talent) and threw in a very green VA who just happened to be in the right place at the time.
@N00BiSH I know, but my point is, did Nintendo really need a new voice actor just for imitating Charles's ouchs and phews in a new game? It would have made sense if they had hired Chris Pratt, since he voiced Mario in the film. I don't see the need for imitating Charles's sounds in a new game with a new voice actor.
@Banjo- Not really, no. Could've just kept Martinet and life would've gone on. And if they wanted to get more words out of Mario, that wouldn't have been an issue at all, given that, y'know, Charles knows how to talk as Mario on top of the yips and yahoos.
"Now I have an obligation to tag along and clear the area if Luigi so much as glances at a stiletto."
@N00BiSH Of course. I just don't understand why Nintendo did not use Charles's clips after his departure, since Mario doesn't really speak in the games. I could say that I am surprised at Nintendo's behaviour and how they got rid of Charles, but I would be lying, because they didn't care about Rare and what they did for SNES and N64 either. Nintendo can be extremely cold and even cruel to their contributors and fans, despite their family-friendly games.
Like I said in my first comment, I realise that I took Charles's contribution for granted, but he nailed it and helped build the character since Super Mario 64. Not just Mario, but also Luigi, with the same level of personality. I love Luigi's voice. The video you posted shows his mastery. [sarcasm]Oh, but the Nintendo Switch 2 video is way better than this.[/sarcasm]
Nintendo's priorities should have been:
1) Keep Charles Martinet.
2) Use Charles's audio clips.
3) Hire Chris Pratt, the voice of Mario in the cinema.
4) Hire a voice actor for imitating Charles.
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Topic: New Mario Kart
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