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Back in September of 2019, one of the most surprising announcements was that Ori and the Blind Forest, an indie game under the ownership of Xbox Game Studios, would be getting a port on the Switch. After the much-anticipated sequel released on Xbox earlier this year, many wondered whether Ori and the Will of the Wisps would make the jump to Switch as well. After a surprise release on the eShop after the September Direct Mini: Partner Showcase, it is safe to say that this sequel was easily worth the wait.
Picking up after the events of the first game, Ori and the Will of the Wisps begins with Ori and their family raising Ku, an owlet from the first game. After Ku and Ori begin to practice flying, they suddenly crash over a mysterious new forest, becoming separated from one another. Now it is up to Ori to explore the forest, rescue Ku, and return back home. While the story is simple in concept, much like the first game, there is a strong emphasis on emotional impact during storytelling moments.
For instance, there is a scene where Ori’s adoptive family realizes Ori and Ku have gone missing and nervously take a boat into the mysterious forest, even though it is clear they understand how dangerous the mission is. Moments like these exemplify that the world-building and storytelling of Ori are just as much of a focus as the gameplay, creating an experience that transcends a normal game.
In addition to world-building, Ori and the Will of the Wisps also shines from an atmospheric department. Each environment is unique and gorgeously crafted, from the foreground and background to the enemy and character designs, creating the illusion of a living, breathing world. This is only furthered by the addition of dialogue and side quests for friendly inhabitants of the world, something entirely new to the Ori series.
To top it off, everything runs at a smooth 60 frames per second, with minimal graphical downgrades during the transition to Switch. It is amazing how well this game fared during the porting process, but this does come at a cost of stability. During our review, there were several instances of the game soft-locking and crashing, sometimes even requiring a hard reset of the Switch itself. The abundance of quick-save locations and backup saves did help, but the initial loading time can reach upwards of two minutes, making it an extreme inconvenience when it did happen. Since this review went live, we've been told by the developer that a patch is inbound that will fix this issue, so this shouldn't be a problem for much longer.
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One aspect of Ori and the Will of the Wisps that is extremely noticeable is the shift in gameplay focus. While at the game’s core, it is still a Metroidvania game like its predecessor, it is a much more linear experience this time around. There are still collectables hidden behind areas Ori needs to backtrack to, but they are not nearly as much of a focus anymore. Instead, there is a greater emphasis on side quests, shops, and the new Spirit Trials system.
Side quests, another new addition to the series, mostly equate to sending Ori to retrieve an item somewhere in the world and getting rewarded with Spirit Light, the game’s form of currency. This is used to purchase upgrades or Shards. Shards replace the skill tree from the previous game, allowing Ori to equip several different perks at a time. At first, the change felt limiting, but once more perks and Shard slots were unlocked, it became a welcome change.
Finally, the Spirit Trials system is probably the most lacklustre of the additions. Scattered around the world are Spirit Trial pedestals that initiate a time trial race against a ghost Ori. While the player’s best times can be uploaded online, the only real reward for completing them is more Spirit Light, which makes them not worth the effort most of the time.
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That is not to say that everything is different in this sequel. The core structure of the first game is still intact. For the majority of the game, Ori is exploring a vast interconnected overworld heading to different dungeons and picking up collectables and upgrades along the way. The aspect that seems to have gotten the most attention this time around is the combat. Instead of a little ball of light that Ori attacked with in the first game, Ori now has access to a light sword, a hammer, a bow, and more.
Each weapon has its strengths and weaknesses, but this change significantly helps the flow of Ori, especially in aerial combat. While not every upgrade is everyone’s cup of tea, there are plenty of Shards and upgrades to give everyone a playstyle they enjoy.
Conclusion
Ori and the Will of the Wisps is not just a great sequel; in many ways, it outdoes its predecessor. The addition of more customization options, a greater focus on combat and a better-developed story – all in a game that's running at 60 frames per second – allows the sequel to comprehensively outshine the original. However, this does come at a cost of stability, as several crashes and soft-locks were extremely demotivating (a patch is in the works, however). Overall though, Ori and the Will of the Wisps is a must-buy for anyone even the slightest bit interested, and we're confident that the stability problems can be patched in the future. This is a supremely enjoyable platform adventure which everyone should experience.
Comments 65
Easily a massive improvement over Blind Forest. The platforming, exploration and combat mechanics blend together so seamlessly and feel additive to the experience as a whole while still being designed around tightly constructed environments that present reasonable challenge to the player.
I can't speak to the Switch version specifically since I played the game on PC but for anyone who is without any device capable of playing Xbox games like either a console or PC, this is an excellent game and probably their best first party game in years.
Despite not yet finishing The Blind Forest, I immediately bought Will of the Wisps as soon as it went live on the eShop. While those crashes are certainly disappointing to hear, I’m hopeful they’ll be patched sometime soon. Despite this, as soon as I’m done with the first game, I’m really looking forward to jumping right into this one!
I've been going back and forth between this game and Super Mario 3D All-Stars since it was released. It's a really solid port and the game itself is amazing.
I made it all the way to the last area of game without encountering any soft-locks. I only had a few crashes when I tried to fast-travel.
Hopefully the stability issues are ironed out, but it's going to be such a difficult wait for the physical in December. So excited that this made it to Switch.
Oh wow, it really IS sixty frames per second. ^^
Will probably pick this up at Christmas. Never finished the first game as I moved away from Xbox but did get about 75% through it and loved it. Will watch a video to see how that one ended and go from there.
@The_Pixel_King
Same here. Haven't finished the first game yet but had to get this straight away because i loved The Blind Forest (just too many games in backlog) Have this on PC Game Pass but haven't played it yet
I bought it the first second it appeared on the eshop. I thought I'd have to wait a year or two before this came to Switch, so I'm super happy.
Delighted to see it has turned out well! The first game was incredible on Switch, absolutely loved it.
I loved Ori and the Blind Forest, so of course I picked this up immediately when it was available, even though I was also picking up Super Mario 3D All-Stars AND picked up Hades. So many games!
Overall, so far I've been very impressed. It's even better than Blind Forest, and that's a gem of a game. The graphics have been taken up a notch, while the rough edges from the first game, such as the combat (now you get a sword like weapon early on, which makes battling enemies not as much of a chore) and overall fairness/cheapness (the game now generously autosaves, vs. the limited saving in the first game, platforming sections, boss fights and escape sequences are more balanced and reasonable) have been smoothed over. Also, I've only experienced one game crash so far, and I've heard it even crashes on the much more powerful X-Box. I highly, highly recommend people picking this game up.
Nice. Ill get it one day down the line
Excellent. I love the adjustable level of difficulty.
The developer has confirmed that there is a patch coming soon to fix the crashing/glitching issues.
This is an AWESOME game, guys, don't miss it. I just hope they patch the stability issues soon, because, after playing it in gamepass, I really want to have it on Switch.
This and the first game are Must Have for every Switch owners, specially if you like 2D adventure games.
Oh hey, remember, i was the guy that screamed during the Nintendo Direct when i saw the announcement. I still scream about it from time to time. In other words, get this game <3
I was so excited when I saw the trailer for the Blind Forest when it was coming to Xbox One originally. Then I got even more excited when I saw it was coming to Switch.
Then I played the demo. I really just don't get what the hype about these games is. We've seen a few dozen "emotional" platformers at this stage, and this series doesn't seem to do anything that sets it apart, or above, any of the others. What am I missing here?
I mean, of course it's getting a 9/10. It's one of the best Platformers of all time and one of the reasons why I wanted an Xbox, including Game Pass.
@nintendope64 The demo honestly doesn't do the game justice. The upgrades you get throughout it, the level design, the environments, visual design, music...it all gets better as you go, and the emotional stuff is closer to what you might expect to something from a Pixar movie than, say, Celeste.
@Pod 60fps, but resolution sacrifices required, obvs.
@PikaPhantom that makes sense. I might have just been over hyped. I just found myself thinking "that's it?" as I played the demo. I was expecting this big, beautiful atmospheric adventure.
Does anyone think its better to play the first game 1st or better just this one? Thanks
They have done this very quickly (wich is amazing), only in a couple of months. But it probably came at the cost of crashes (and then there's also Corona). That's a pity but I am sure they will be patched out. By the time I jump in I probably have a totally clean version.
Oh, and its more lineair? That's a pity.
Never paid much attention to the first one due to that Metroidvania label, but if this one is more linear, I may check it out.
Good thing it's on gamepass so I can play it for free, kinda!
I still need to play the first one before this so I'll likely wait till this goes on sale like I did with that. I'm glad that it's more on the linear side. I like my platformers to focus on precision, mechanics and level design rather than exploration and backtracking.
@TheFrenchiestFry would you say there is any point in playing the first before the second or would you just jump straight into the sequel?
Played this on Xbox and it's absolutely brilliant. Will defo be picking this up now I know the performance is good. What a week for the Switch!
Wasn't it like 6 months ago microsoft said no more ports to switch. I'm glad they lied.
@R1spam For narrative context you should play Blind Forest first, as the game literally takes place DIRECTLY after that game in terms of plot.
@TheFrenchiestFry thanks have the demo downloaded and will give it a try 👍
I also have picked it up the moment it came to eShop. One of my favorite games!
Waiting for the physical release. Cannot wait!
This game is incredible! I already played it and beat it thanks to Game Pass, but it's amazing the game is on Switch - it will be quite at home with the Switch community.
"Stability issues caused frequent crashes and softlocks"... this kinda thing completely ruined my first playthrough of the game on Xbox One X. Honestly would have gave it 4/10 ... and thats if i was feeling charitable. Really was released in the most appalling state. Replayed the fully patched version last week and it truly is a wonderful game. I didnt mind the Spirit Trials ... The Fight Shrines were way too easy though and completed most of the races on my 3rd or 4th attempt. Hard to play the Switch version after playing it in 4K on One X. Far more pixely and jaggy on Switch. Still, if Switch is your only way to play it, its a must have.
Loved it - 4K @60fps, HDR10 and all maxed. It is just stunning.
And an example of why PC Game Pass is just a fantastic deal if you own a PC. This is the level of quality I've been getting for $5 a month!
Well worth a play.
we alrdy calling it a classic?
Absolutely loved the first game when I played through it earlier this year. I'll be waiting for the physical release for Will of the Wisps, but I'm glad to read it's very much worth my time.
720 docked. 520 portable
@fluggy the Switch version is infinitely better than the bug ridden Xbox one X version
hoping this one lives up to the hype, Ori 1 was a fine and visually beautiful game but in no way did it feel like the "ten-million GOTY nominations" game it was made out to be
The game is great but the performance/softlock issues on XBox One screwed the experience for me. It's sad to see they aren't gone in this version.
@YoshiTails
They're both brilliant games but the first one is cheaper so it's probably best to start with that and see how you get on. The second one is an improvement so if there's anything you weren't too keen on in the first game then it's better in the second, like the combat was a bit weak in the first but much better in the second
@doctorhino
I think Moon company are actually independent but just happen to produce games on Xbox, same as how Insomniac used to work before they got bought up by Sony. I also think the Cuphead studio is independent so possibly seeing the follow-up to that
@sixrings
Actually is 900p Docked, and 720p Portable
This game and its first part are gems that everyone that likes plataforming games will enjoy. I’ve been playing it on my switch lite, and I totally recommend them
@Magonigal Moon might be independent, but Microsoft X-Box studios co-owns the game.
Had a strong feeling this would be good after playing the first game. One of the best Indie "series" out there...
What do u think
Better buy This or Hades ?
I am getting some unfortunate frame dips quite a bit in Luma Pools but otherwise outstanding
Hang on "Spirit Trials are a weak edition with little incentive to try them other than...to...compete for the best time" hahahahah that's LITERALLY the reason they're there and it's awesome...my word.
@Yakuboto I bought both and you should too
@Rodan2000 I agree. It plays so much better than my Xbox One S and I finished the game on it, but yeah it did have problems even after the HDR patch. I'm finding it much more enjoyable on Switch.
@Yakuboto
Both great games. Depends if you want a roguelike which will last a long time or a story-based game that has some great moments
I honestly think we might see the original Halo trilogy on Switch.
Would be great marketing on Microsofts part.
Two wonderful Xbox games.
@Benjinat if that's true it's impressive. Other parts of the Internet say differently and I'm not going to pay and be disappointed
Microsoft’s best exclusive. For years I’ve told people if there’s one game worth owning an Xbox for (or PC), it’s Ori.
And the sequel is even better. This is an automatic purchase. There’s nothing to think about and there’s nothing to discuss. One of the best games of the year, EASILY, and it’s even better on Switch.
Never thought I’d see the day we have both Ori games on a hybrid handheld. The future is now.
This why Switch owners shouldn't be worried when Microsoft bought Bethesda. MS will port their exclusives to the Switch if it's capable of running it. Skyrim, Doom, Wolfenstein, etc will still be supported.
@sixrings
I found the info in a DigitalFoundry kind of channel in YT.
I don't actually see the difference, but if you have any questions go to this comparison vids. They help a lot
Not one mention of the soundtrack? Madness!!
@Fidget i just bought both games and crab fight
My girlfriend gonna kill me but
Who cares xd
@Magonigal thx i can't choose so i bought both games ; D
I liked the first game but this is SO much better it's crazy. The platforming and exploration are some of the best I've ever seen. And the boss fights are so great!
Moon Studios really outdid themselves. The only negative IMO is that the game takes a couple hours to really get spectacular.
I strongly disagree with this review about the Spirit Trials. I think they're so difficult that it's good they aren't required for anything important. That said, it's easily one of the most fun parts of the game for me.
@TheLightSpirit Couldn't agree more.
@TheLightSpirit As I just finished the game, I came here to read reviews and comments. I saw your avatar: it is so cool. And I hope your real life issues are a thing of the past. take care friend.
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