Note: This Cloud Version of Resident Evil 7: Biohazard was tested on 100MB UW Broadband over WiFi and wired ethernet cable, along with a 5G mobile connection.
The launch of Resident Evil 7: Biohazard back in 2017 was a revelation for fans of the franchise. After the lukewarm reception to Resident Evil 6 and decidedly poor reception to Umbrella Corps, Capcom realised that it had to try something different. With its creepy mansion, limited ammo, and exceptionally dangerous enemies, Resident Evil 7 was both a loving homage to the series’ roots and a brave new direction that would significantly inform its immediate future.
You play as new protagonist Ethan Winters who travels to Dulvey, Louisiana to track down his missing wife. Upon his arrival, he finds that the Baker family residing in the mansion are slightly unhinged, demonstrating a profound disregard for their own safety while striving to kill anyone who happens to stumble upon their home. It’s a fascinating direction for a series that previously largely focused on nameless monstrosities, drawing more inspiration from Sam Raimi’s The Evil Dead than George A. Romero’s Living Dead franchise.
Despite the new narrative direction and first-person perspective, however, Resident Evil 7 feels like coming home for survival horror fans. You’ll spend a good deal of time carefully exploring the Baker mansion, finding keys, unlocking new areas, and combining items like herbs and ammunition to help you survive. The game ramps up the action towards the end of the seven-eight-hour experience, but it does it in a way that feels sensible, keeping the overall tone of the game reasonably grounded throughout — at least compared to the bombast seen elsewhere in the series.
Unfortunately, this all will mean little to Switch owners, because the cloud version of Resident Evil 7 — as we sampled it — is an absolute trainwreck. After the previous cloud releases demonstrated reasonable playability (bar a few niggling moments in Resident Evil 3), this latest effort feels like the bad punchline to an even worse joke. It’s horrendous, and this is all while achieving the strongest signal possible via Wi-Fi and ethernet connection. Considering this game has been available via the cloud in Japan since 2018, it comes as even more of a surprise.
The most egregious problem is undoubtedly the lag and stuttering that occurs during regular gameplay. Visually, it all looks about as good as you could possibly expect from game being streamed to your console, with minimal artefacting, but key narrative moments were ruined for us by obscene lag, stuttering, and screen tearing. It became borderline unplayable at times. Additionally, load times are ludicrously long at the best of times, with our worst example of this lasting upwards of 20-30 minutes before we even got to the main menu. Again, all this is with a consistently strong signal our end and having had good experiences with recent Switch cloud releases RE8 and RE2.
The fact that Resident Evil 7 performed so poorly when other cloud entries have been comparatively strong really brings home the fact that, although mileage may vary, these issues are completely out of your control. On our evidence, there’s simply no way we can recommend Resident Evil 7 to Switch owners, even if it’s the only option available. It’s a great game utterly ruined by awful performance, and yet more evidence for cloud gaming skeptics that the tech just isn't yet consistent enough to be viable.
Comments 54
The only things scarier than this game is corporate capitalism and the lack of a Peggle 3.
"Additionally, load times are ludicrously long at the best of times, with our worst example of this lasting upwards of 20-30 minutes before we even got to the main menu."
Surely you meant "seconds"?
Even if the performance was better, I'm never going to pay money for a game that can and eventually will be taken from me when they decide to no longer run the streaming servers. Cloud gaming can kiss my butt, no thanks.
Oh no. What a disaster.
Thanks for the review. Sounded painful, lol
Play this game somewhere else if you can, it really is a fantastic survival horror experience. Defo my favourite RE since 4.
I genuinely see no reason for these reviews. There’s no point covering the game if the infrastructure doesn’t work, therefore just review the cloud experience as a one and done review instead of saying the exact same thing across many reviews.
@SuperCharlie78 I'd believe it, Plague Tale had ten minute loads for me sometimes. I guess there's no way to know for sure, but I don't think it's a wifi issue, I think it's related to the cloud tech.
Ehhhh, "cloud"...Resident Evil...something something Umbrella pun that is exceedingly clever.
That's as much effort as I am willing to put in to this.
@SuperCharlie78 Nope, minutes.
@Olliemar28 No waaaaay lol. But yea... Played the demo, it was insufferable.
@nessisonett When you say "instead of saying the exact same thing across many reviews," are you talking about the cloud gaming quality or the actual content of the game itself? Cloud quality is different across games, and a quick summary is always appreciated for those not in the know, so either way, I think it's a good idea to say " the exact same thing across many reviews," just to make sure everyone's on board. Also...
@Olliemar28 Oh god.
Capcom: "Pay us full price for our game, but we'll take it from you when we feel like it. Also it runs like arse. Enjoy!"
Why would anyone pay for games they don't actually own? Eventually that service will be shut down, and that's that. Not surprised it runs poorly either.
Why keep they putting all those terrible cloud games onto the Switch? You just have to see the demo (of any) to see that you never should buy it.
Cloud gaming should die of gonorrhea and rot in hell.
Would you like a cookie, son?
Eh.. Demo ran fine for me. Then again I have 500 Mbit fiber.
I’m still not buying a game that has no availability time-frame in their TOS.
@Ganner Why should it die just because you can't it being an option? It works fine in most cases everywhere else but the switch apparently.
I usually try to find the silver lining even in some of the most obtuse things, but this pretty much shot any interest of Resident Evil past part 6 on the Switch that I may have had previously. I'll be sure to play it on the other systems if I have the opportunity. Whether Switch or not, this doesn't do cloud gaming any favors.
And people will still defend game streaming lol
@nessisonett The thing is how well cloud gaming works varies based on the game. Some of the earlier cloud games weren’t very bad, so there’s not really any reason they shouldn’t review them, especially if they’re mini reviews like this.
I honestly think this game was a perfectly possible title to expect it to get a native Switch port (not sure about the following Resi games), but at last it wasn't going to be.
C'mon Nintendo Stadia already failed, it's obvious that cloud gaming ain't the future and will never be. Just abandon these stupid cloud tech and make every game native otherwise these junks are what your platform will have going forward.
Streaming? More like steaming amirite?
@HotGoomba the world really needs more peggle right now
Get a gig connection, it runs no problem for me. 100mb/s is nothing nowadays, and we shouldn't be comparing our connection speeds to the Asia's, as they've got like 7g or something now.
We need more reviews like this. Resist cloud gaming at all costs.
Wow why even bother bringing it to the platform. Feel like the Switch could run this game just fine with a proper port.
Just a reminder that P5R can run on the switch and from what I read the P5R port is really amazing so people can’t say these games aren’t able to run on the switch they CAN run on the switch but the developers are just too lazy to bother putting actual effort into it. Also 20-30 MINUTES?! JUST to get into the main menu?!? Please for the love of god quit doing cloud gaming on the switch.
I meant that for the devs not the people that work on this site.
Lol what a waste of resources. Maybe give Switch a new Revelations game? If Capcom can give MH Rise to Switch and succeed I don’t see why a “from-ground up” RE Switch game can’t.
@Hero-of-WiiU
It's Capcom. They cannot even bother to put small Mega Man Collections onto a single cartridge. We're lucky Capcom Fighting Collection got on one entirely without a mandatory download.
Pass.
I grabbed the PS4 version for cheap in a recent sale for a lot less, in physical form.
Just let cloud gaming disappear already.
@Ratchet916 you don’t have enough likes for this comment.
@jbreez00 because cloud gaming is a scam. You don’t own it and they’ll take it away for licensing or pretty much whatever they say.
Another cloud version, another poor review. Why does NL even bother reviewing these anymore? We already know it’s going to be trash every single time.
I tried playing Resident Evil 8 Cloud and it was so awful and unplayable on my connection that I couldn't get past the first room.
@jbreez00 Well that obviously flew over your head. I was quoting a line from the first "Ace Ventura" movie except saying Dan Marino I switched in cloud gaming. I just thought it would be funny and I was confident at least one person would get it.
Back on the subject matter I'm sure cloud gaming works best for some. I just don't want it being the lazy way of porting. The Switch has too many examples of good ports and exclusives that prove its capabilities. Enough said.
@Savage_Joe It wasn't even a launch title, it released a year after the Switch launch. Also it didn't ran any better in Japan either, the reason why nobody in Japan complain about the game being cloud was that Nintendo of Japan used local data centers to host the game which makes it ran much better if you lived in any of the cities (such as Kyoto, Tokyo, Yokohama, Shinjuku, and Akihabara), those who lived in the country side probably doesn't even play games so they couldn't complain.
Reason why it sucks internationally was cause data centers in the west are far and few between so if you live farther away from a data center which you probably won't know or care about anyways, the chances of you getting a smooth experience is around 0%-20%, 30% if you're lucky, close by, and used a wired connection or fiber internet and the weather doesn't sucks. Living next door to Nintendo of Japan/America/Europe's branch offices ain't going to do you no good either, they had no data center over there or inside any of their buildings. Nintendo only used or rent third party data centers so the likely chance of you ever being close to one is a rare occasion.
@Serpenterror : Funnily enough, the Aussie eShop pages for these cloud releases specifically state that the games are only likely to run in Sydney and Melbourne metropolitan areas. Elsewhere in the state? I guess you're out of luck.
And if you live in any other state or territory, forget about it?
Square Enix didn't even bother releasing the Kingdom Hearts cloud versions in Australia at all likely due to abysmal performance (not to mention the incredibly insulting cost of entry).
The whole point of the Switch is it’s portability offsets it’s lack of power. I really can’t fathom the point of cloud gaming on the system if you have to dock it to get a barely playable experience.
I would rather sit and stare at a blank screen than play a game via cloud streaming.
@Olliemar28 It's not that there was an issue with the load times,it's just Capcom knows there's a younger demographic on the switch. So that half hour was Capcom's way of saying "you still have time to back out lil child!"😬😬
This is why I have an Xbox Series X for games like this, and there is a 4K HDR update as well... my Switch is for Nintendo exclusives, which it's a perfect fit for.
I don't care if it runs 60fps 100% of the time in 4K, I'm not paying for a cloud game.
Here what the could do that I think could possibly work better is let people rent access, so let's say someone wants to play it for a 7 days
£5.99 or there abouts would be ok with me
This games is all the reasons why CLOUD needs to die off. Take Stadia anyone seen that system now???? Cloud is just a cash grab not really porting nor real effort to make it for everyone. They assume the every inch/mm of the world has 1gb Fiber internet without bandwidth limits. And this couldn't be farther from the truth.
@Corvus96
I mean, I play games for the experience of playing them, not the experience of owning them. I know this is a far reaching way to think when it comes to gaming as most gamers are into collectability and building a library. I'd have no problem paying $60 to enjoy a game in the same way I'd pay $60 to experience a live music show/carnival/anything that someone may find fun to do in the real world.
@AndrasLOHF You pay for temporary entertainment? You will be the perfect customer for every big corps out there including mine.
@Serpenterror
You wouldn't be doing anything special. Some of the oldest professions in existence like prostitution literally only exist out of paying for a temporary experience/entertainment. Have you ever been to a movie theater, ever been to a theme park, played a video game in an arcade, etc? If so you've bought into it as well. Humans as a whole are just too stuck on ownership of useless things.
I wish Nintendo would ban cloud games on switch for the sake of quality. They all suck, even on the best connection. It’s even more ridiculous companies like Capcom are asking full retail value for this trash. It also makes it seem like the switch is so underpowered that they have to cloud emulate older games to get them running. It’s embarrassing.
Pretty much to be expected. I'd call RE8/2 the exception. As for 7, it's a great game until you leave the main property. That last fight with Jack should have been right at the end, with just a short walk back as a fake conclusion before the real final fight. Instead we got the ***** boat and mines segment that completely kills the game and any desire to play it again.
@johnvboy you should have a PS5, you get all the same games as the 3rd party Xbox machine plus Sony exclusives and games that don't grace the 3rd party Xbox consoles. No intelligent gamer buys an Xbox since they went 3rd party in 2017 🤣
@RobynAlecksys,
To be honest I do not play on the Xbox all than much, mainly use my Switch, but I do like Bethesda stuff, which will not be coming for the PS5, plus Forza is pretty cool as well.
Cloud games what a joke, but some people are stupid and will defend this cloud garbage.
I’m only commenting on here because I decided to buy this game after weeks of considering it. All the reviews are terrible, but having played 2,3 & 8 via cloud I thought I’d give it a go. I thought I’d try for a refund if it was unplayable. My internet is by no means amazing but the other 3 didn’t really have any issues.
I’m about 4 hours in. I have had one laggy moment that lasted about 5 seconds. No daft load times, no stuttering. The same performance as the other three.
Maybe I’m incredibly lucky, maybe they’ve improved performance. Thought I’d mention it as so far I don’t think it deserves the low score, but understand why it was given.
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