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Topic: Splatoon 4- Hopes, Theories and Predictions

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Posts 81 to 100 of 136

Xenoblade-Fan

@Potato-man This would be an amazing idea but balancing that seems like hell especially with small details like rng or even bigger things like points per special which change on a per special and per weapon basis. Combining the things you mentioned, custom weapons could be a challenge mode (it would certainly be a challenge to have all op weapons) I could also see this idea working well in single player campaigns. If we have another roguelike it would be fun to unlock more "points" to put into customizing weapons until you have a Bella with 1000 hp and 100 dmg per shot for example.

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CaleBoi25

I liked SO's rougelite attempt, and think it could be a great start for a mode in S4. My concept is that "Dramatic Days in Orderland" has been completed by Marina, so it is slightly changed and is just for fun rather than being a way to fix the Sanitized Octos. That would also allow them to have an inuniverse reason for why it is so similar I structure without being exactly the same. For example: you don't fight Smollusk, there are more bosses, etc.

[Edited by CaleBoi25]

Resident Palia fan, as well as a Splatoon fan!
My PFP is... COME ON YOU RECOGNIZE IT. :P
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Potato-man

For the Challenge mode in S3 I was kinda disappointed they never had a Grizzco Challenge where you can use Grizzco weapons in Turf war. I know technically they can't do that because, they're illegally modded weapons but it would be cool to use them outside of Salmon Run.

I really want for 4 to have new ideas and mechanics for weapons. In 2 they had storing charge for chargers/splatling, vertical flick for rollers, all new specials and 4 new subs and 3rd kits. In 3 all we had new was squid rolls/surge, some new specials and 1 new sub.

I really hope for at least 1 new weapon type, 2 new subs, all new specials, more new maps then returning, and 1 new ranked mode in 4.

[Edited by Potato-man]

Potato-man

Xenoblade-Fan

@Potato-man What maps do you want to see return? I personally would kill for the reef

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Dev-N

I miss Shellendorf Institute and Skipper Pavilion, and I want Ancho-V Games again as well. Considering a past theme, those three might actually be likely to return. But like anyone I want Urchin Underpass and Saltspray Rig from 1 to return, too.

Challenges have been mostly meh in 3 and I really dislike how timed they are. If they come back, they need to just dedicate a whole day or two to one and come up with better ideas for scenarios.

Bonerattle Arena Samurai
Formerly Dev1024

My Nintendo: Dev-N

CaleBoi25

@Xenoblade-Fan I love MakoMart for some reason, so I hope that comes back. I also want Saltspray Rig to return! I have heard the Reef is a Top 3 map in the series, so that one too.

[Edited by CaleBoi25]

Resident Palia fan, as well as a Splatoon fan!
My PFP is... COME ON YOU RECOGNIZE IT. :P
#GrimSwigAutoCrab
SWITCH 2 GOT REVEALED I AM IN HEAVEN

Switch Friend Code: SW-3225-4369-7994 | My Nintendo: CaleBo25

CaleBoi25

@Dev1024 Perhaps they could be tied to Splatfest? Have a random challenge selected from the list when you join or something.

Resident Palia fan, as well as a Splatoon fan!
My PFP is... COME ON YOU RECOGNIZE IT. :P
#GrimSwigAutoCrab
SWITCH 2 GOT REVEALED I AM IN HEAVEN

Switch Friend Code: SW-3225-4369-7994 | My Nintendo: CaleBo25

Potato-man

@Xenoblade-Fan As @Dev1024 said Saltspray Rug and Ancho-V-Games would be amazing!!! I would like returning:

Urchin Underpass
Moray Towers
Skipper Pavilion
Kelp Dome
Snapper Canal
Camp Tiggerfish

Those are some of my favorites, I want them to return, not all of them have to return but at least 2 or 3 hopefully.

Potato-man

Xenoblade-Fan

@Potato-man are you a charger main, you were talking about over tuned custom chargers and bringing back moray towers, you’re giving me flashbacks to my days in the moray trenches.

Nintendo, Shakespeare. And Chappell Roan

Potato-man

@Xenoblade-Fan although I don't really main certain weapon types, I try to play them all. I LOVE chargers, they are my favorite weapon class. I really like using the Splat Charger and the E-Liter Scope.

On a good day I can rack 10+ splats in Turf War hehehe!

Potato-man

Xenoblade-Fan

Knowing the devs, if they gave us moray in Splatoon 4 they would but a giant sign in the centre

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CaleBoi25

@Xenoblade-Fan Actually I started with 3. I only know about Saltspay because of playing the Battle Doojo on my friend's grandma's WiiU haha! I have tried S2 for 3 rounds but not having S3 features like the Lobby Training Room, certain kits/buffs to certain weapons, and other things made it unfun for me haha. I do plan to finish up the story mode and play OE tho!

Resident Palia fan, as well as a Splatoon fan!
My PFP is... COME ON YOU RECOGNIZE IT. :P
#GrimSwigAutoCrab
SWITCH 2 GOT REVEALED I AM IN HEAVEN

Switch Friend Code: SW-3225-4369-7994 | My Nintendo: CaleBo25

Xenoblade-Fan

@CaleBoi25 ironically, I 100%ed OE before I finished the base single player campaign. Additionally this was when I used stick controls and the secret final boss was excruciating. Anyway, do you mind if I send you a friend request at some point?

Nintendo, Shakespeare. And Chappell Roan

CaleBoi25

@Xenoblade-Fan Yeah, feel free to send my a FQ! The more people I can Q up with, the merrier!

Resident Palia fan, as well as a Splatoon fan!
My PFP is... COME ON YOU RECOGNIZE IT. :P
#GrimSwigAutoCrab
SWITCH 2 GOT REVEALED I AM IN HEAVEN

Switch Friend Code: SW-3225-4369-7994 | My Nintendo: CaleBo25

KidSparta

Talking about maps, I know it would pretty significantly change the way it plays, but I think S3’s spawn system could be super interesting on Triggerfish. Choosing whether you land in the lower area or behind the gate on the right while it’s still raised could be an interesting form of commitment, and it would make choosing where you land more interesting than “I want to be kind of to the left.” Eeltail Alley even has a platform on the left than you can only land on from spawn - which is pretty useless, admittedly - but it does get me thinking of interesting possibilities with the S3 spawn system.

You can’t control the way others talk to you, but you can control the way you talk to others.

Grumblevolcano

I think retro stages picks will function a bit like what Mario Kart did with 8's retro tracks on Wii U. Namely that the launch retro stage lineup will only feature stages that weren't retro stages in past entries and then the updates branch out to include some Splatoon 1 stages that were already retro stages. For example:

Launch retro stages

  • Splatoon 1 - Urchin Underpass, Saltspray Rig
  • Splatoon 2 - Starfish Mainstage, Shellendorf Institute
  • Splatoon 3 - Mincemeat Metalworks, Um'ami Ruins, Brinewater Springs

Update retro stages

  • Splatoon 1 - Moray Towers (was retro stage in Splatoon 2), Kelp Dome (was retro stage in Splatoon 2)
  • Splatoon 2 - The Reef, Skipper Pavillion
  • Splatoon 3 - Shipshape Cargo Co.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897

Xenoblade-Fan

@Grumblevolcano That makes sense, but why wouldn’t the update retro stages for S2 be reworks we got in 3 like Humpback Pump Track and Wahoo World?

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Gamergirl4

I honestly just really want male Idols, like other than gameplay and storymode that's the only thing I want. Give me a squid/octoling boy band. They don't even need lore (Though that's a huge plus) Let them just be dummies who hang out and like to have fun

Gamergirl4

Dev-N

@Gamergirl4 I think it's the perfect time for Splatoon to have a boy band as well, even though it seems like a longshot considering how prominent female characters are in Splatoon. I'll take a mixed group if I have to, like maybe a female Inkling, a male Inkling, a male Octoling, and a female fish?

I highly doubt Nintendo will use an existing band like Chirpy Chips like some suggest because new idols have been consistent with each sequel and they're highly anticipated. I want to see new stars just because Nintendo always goes all out with their character designs. They still won't disappoint!

Bonerattle Arena Samurai
Formerly Dev1024

My Nintendo: Dev-N

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